Punk rock, games and digital design: proactive and collaborative attitudes for the twenty-first century architecture
Keywords:
Cybersemiotics, Digital Games, Do It Yourself, Digital Design Processes, Actor-Network TheoryAbstract
This paper presents a specific aspect of the PhD research called Cybersemiotics and Design Processes: Methodology in Review, accomplished at the end of 2014 at the Graduate Studies Program of the Institute of Architecture and Urbanism (IAU), University of Sao Paulo (USP). The PhD research was funded by FAPESP, and is also linked to the Nomads.usp research group of the University of Sao Paulo (USP). The paper discusses aspects of digital design processes within an approach on social collaboration with digital mediation, from concepts based on Actor Network Theory, developed by the French philosopher Bruno Latour. The paper aims to examine collaborative procedures and hybrid methods of design involving multiple actors or players, searching to redefine the possibilities of conception in Architecture with a bottom-up approach, considering the concept of Do It Yourself (DIY) and digital games applied to digital design processes.